![]() ![]() ![]() Even different types of grenades have different attributes. Furthermore, manually reloading your weapon is much faster than waiting for the automatic reload after a clip has been emptied. ![]() Each weapon will feel noticeably different to use, and though only a handful of such weapons were showcased during the demo, players can expect a lot more variety in the full game. However, it will also treat players to more exotic weapons of the time, such as the Lanchester sub-machine gun. Black told me that the player is supported by an upper-crust English Commando, and a "sexy French resistance fighter," though neither of these supporting characters made an appearance during the presentation.Īs expected from the creator of Black, Enemy Front will include a giant swath of authentic weaponry to play with, ranging from expected fare like the Thompson sub-machine gun and the M1 Garand rifle. However, it's not long before the hero uncovers some enigmatic coded documentation, which gradually leads him on a trail of intrigue across Europe. Putting players in the boots of an OSS Ranger-which Black likens to the Clint Eastwood part in Where Eagles Dare-Enemy Front begins with a mission to blow up German artillery in the south of France. Though what I saw of Enemy Front was still more than a couple of months away from being in alpha state, Stuart Black's involvement (and a bit of his previous game's DNA) is quite evident. Despite being criticized for its short length, lack of multiplayer, and relatively shallow depth, many folks liked it for its destructible environments and Hollywood-blockbuster style action. You might remember Stuart Black as the developer of the shooter for PlayStation 2 and the original Xbox called Black. "We want to pull back from that and get back to the spirit of those old classic "man on a mission" movies from the '60's and '70's, like The Dirty Dozen, and in particular, Where Eagles Dare." That kind of attitude like: respect for your grandfather's war, and the sacrifice, and all that sort of jazz," Black said, before the demo began. "Most World War II shooters over the last few years have been based around Saving Private Ryan. Largely based on runs from Normandy to Berlin, they typically try to harness the tone of films like Saving Private Ryan or the miniseries, Band of Brothers, highlighting the real-world conflicts and sacrifices of what journalist Tom Brokaw dubbed "The Greatest Generation." Enemy Front, the new game being developed by Stuart Black at City Interactive, is going for a decidedly different approach that provides an over-the-top feel more akin to the classic action hero style of war movies. World War II is still one of the most ubiquitous settings for first-person shooters. ![]()
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